April 1, 2008
It's been a while since I've worked on anything, school has been keeping me busy for the most part. Here are some shots of some yet to be named games that I've spent some free time on.
Dec 28, 2008
Switched to another host for game files. It seems like the previous one is suffering from some flaws in their security, so this is to make sure nobody encounters a nasty malicious program of some sort.
Dec 7, 2008
Managed to submit Avirnei to the IGF student competition, which looks very promising this year. Currently, my partner and I are taking a long needed break on Avirnei, with work to resume next year. With most of the core engine done, it shouldn't be as time consuming as before to create new scenarios, and I still need to finish up the multiplayer aspect and a few other things.
September 6, 2008
Been busy the whole summer working on Avirnei and now it's already back to school. I dropped some planned deadlines for releases, though now I've shifted to a single-player perspective for now, since I do intend to enter it into the student IGF. I have gotten some private beta-testing done, but with that came some unexpected problems. However, the game is going along well.
July 22, 2008
Started remaking this site. At the moment I am using CSS instead of tables to make
the layout, since apparently tables are blasphemy for web design. The site is being remade in order to
acquire a general News blog for Avirnei as well as serving as my portfolio. However, more detailed
reports will be found either in the forum or another separate location.
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